tag:blogger.com,1999:blog-8692381608294018617.post5064521106751600937..comments2023-11-05T07:27:43.837-05:00Comments on Narrative and Technology: Final ProjectAdamhttp://www.blogger.com/profile/16302919444091859459noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-8692381608294018617.post-89629854737395518942007-12-16T20:33:00.000-05:002007-12-16T20:33:00.000-05:00I guess I need to put some overall comments somewh...I guess I need to put some overall comments somewhere - and one neat thing about a blogged CYOA dense with comments is there is no one, dominant position to put an authoritative response - that's mostly a good thing, but also drives me to the outside for my closing comments.<BR/><BR/>The midterm project was fascinating, imaginative, and underdeveloped - both the theoretical basis for "The Game" and some more coherent details about how it would play were absent - the whole thing seemed like too much of a sketch, and overly disconnected (despite some funny moments) from actual VR projects & programming.<BR/><BR/>Mal & Colossus's comments add a fascinating density to this project, and provide (especially after I prodded you for a little revision) some of the theoretical underpinnings for the game.<BR/><BR/>I still yearn for details about how it actually _plays_, though, as well as for at least a scattering of connections to real-world VR projects. The comments were a great idea, but revising the original CYOA to really detail the gameplay would have been a good move.<BR/><BR/>I really miss some of the research which could have easily been introduced through the comments, which <I>can</I> operate as footnotes.<BR/><BR/>I'm struggling with the problem of how to grade this.Adam Johnshttps://www.blogger.com/profile/11588769281227456640noreply@blogger.com