Another game Zork reminds me of the Resident Evil series. I’m not sure if anyone else is familiar with it, but these are zombie-action games in which the main character is placed in an eerie situation and must escape without being eaten alive first by zombies, dogs, and other genetically engineered monsters. There is almost no verbal dialogue in the entire game with the exceptions to a few cut-scenes. The game involves many puzzles that must be solved in order to progress through the storyline. An example would be a locked door with four empty holes depicting different symbols. You must then find the four keys with these symbols to unlock that door. When entering a room, you must search that entire room by getting near walls, tables and other scattered items and hitting the action button. A text description will be displayed that explains what is being “seen” by the character. If something is useful, the character will pick it up and if not, there will just be a humorous description of the sights, smells, or sounds of the surrounding area.
As far as Zork itself, I think it is a pretty fun and interesting game, but I often find the lack of a visual aspect to be disorienting and almost frustrating. Simple navigation through the area can become a lengthy process if you accidentally hit the “w” button one too many times.
With my computer, I have not been able to find a version that enables me to save my game, so I have been playing the very beginning of the game about 20 times. If anyone knows how to fix this, I would really appreciate it. Also, that crafty thief with the bag keeps taking all of my stuff and I haven’t yet found out how what his purpose is. The bloody axe has no effect on him and he keeps making me look like an idiot. If anyone has been able to kill or otherwise interact with him in some way that is helpful, kudos to you and let me know how you did it.