As I said in class, I would like to do something involving video games. Now I wasn't quite sure about what to do with the project but after reading another project from a previous class, I think I have a good idea. What I would like to do is compare and contrast the effects of video games from the Nintendo era to now with the X-Box 360 to playing Zork. By effects I mean the narrative of the game, game play, reactions and interactivity of these games. Also I would to examine the effect of being able to see what a player is doing say on Halo 3 or Assassin's Creed as compared to just reading text like while playing Zork. I think that I still have some very rough edges here and any comments or ideas would be helpful.
Now my thesis is something along the lines of this: Modern day video games give the player more of a choice in what they do while still using the predetermined narrative and story lines. Also, interactivity while playing such games is higher then playing games such as Zork due to the fact that we can see what we are choosing to do. a counter argument to this would be: Video games today do not give the player a choice. They force the player to follow the prompts and go and do what they have already predetermined.