Being a computer scientist, and a gamer, I'd like to create a small game as my creative midterm project. I also love adventure games, and have played them almost all of my life, so I'd like to go that route. However, there's no point in making another run of the mill game. I'd like to make something that's different in its own way.
Therein lies the problem. Multiplayer has been done. Fighting enemies has been done. Better graphics has been done (see: Myst).
This is where I'm stuck. Maybe I'll do something else. But if anyone has any sort of comment or suggestion, I'd appreciate it.
So I'm thinking about going along the lines of the "there are only x kinds of stories in the world" idea. What about a game where the story (and even sub-portions of the story) are generated dynamically, either randomly or based on the actions of the player? That could be pretty interesting, and offer almost unlimited replay value.